Just drop your ymaps into the custom_maps.rpf and be sure to add dlcpacks:\custom_maps\ to dlclist. Extents" button so people making interiors don't need to type in custom extents. Its simple design and ease of use makes it the best mapping tool available for GTA:V. Fixed parsing issues with maps that contain peds/markers. The Durty Map Editor is a highly sophisticated but very user friendly mapping tool.(None used but did use source as reference) Credits to Dexy for source code examples.Credits to Guadmaz for being the creator of map editor.Credits to Dekurwinator for helping me with quaternion conversion from MapEditor to YMap.Credits to Unknown Modder for supplying me with a prop hash table.Remove all ped and pickup references from your xml files, these are not supported in ymaps and you will get an xml error when trying to import the map. HOW TO EDIT/OPEN A YMAP MAP MOD FOR GTA5/FIVEM 1 - YouTube HOW TO EDIT/OPEN A YMAP MAP MOD FOR GTA5/FIVEM 1 RIB SOSAY 18.All files need to be in the same folder, besides the example dlc pack, it's not relevant to this. Also, make sure that the mod files are not in a zip archive when you run the exe. Just copy the files in the NoGrid folder and paste/overwrite these files in the stream folder of the resource. Optional, change the map to the nogrid version. If you seem to be getting an error when opening a map editor and/or a menyoo file, then install this and use the x86 version for *4.0*. Install Upload oulsensatmap folder to your resources folder on your server Add oulsensatmap to the server.cfg file (start or ensure).Extract the mod files to a folder on your computer, and start ME2YM.exe to run the application.It's an openFormats file, so just drag it into OpenIV and it will be converted to ymap automatically. Don't rename the file from ymap.xml to ymap, that's not how this works. This mod allows you to convert MapEditor
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